Room 01

The Mortician's Secret

A 1970s undertaker's basement. You are not the guest.

The Mortician's Secret
The Mortician's Secret

The cold storage cellar

You wake on the cold concrete floor of a disused mortuary cellar. The steel door behind you has sealed shut, and somewhere above, the undertaker is finishing his rounds. Solve the sequence of puzzles hidden among body drawers, embalming tools, and hanging meat hooks before he descends to collect you.

Hard 2–6 players 60 min Terror Mode
Book The Mortician's Secret

Room 02

Ward 13 Quarantine

The airlock is failing. The outbreak is inside.

The emergency lights flicker across rows of empty gurneys as the quarantine alarm blares. The facility's airlock has malfunctioned, and the containment protocol is set to lock permanently in 60 minutes. Navigate the clinical corridors, bypass the biohazard locks, and override the system before you are sealed in with whatever the ward was holding.

Ward 13 Quarantine

Ward 13 Quarantine

60 minutes · Difficulty: Hard · 2–6 players · Terror Mode available. Recommended for groups who like high-stakes, high-noise scenarios.

Hard 2–6 players 60 min Terror Mode

Biohazard set design

Biohazard set design

Period-accurate medical equipment, contaminated signage, and a soundscape that never lets you forget the clock.

The choice

Compare the experience

Both rooms run 60 minutes, are rated Hard, and accommodate 2–6 players. Terror Mode is available on each. Choose the setting that unsettles you most.

  1. 01

    The Mortician's Secret

    60 min · Hard · 2-6 players · Terror Mode available

  2. 02

    Ward 13 Quarantine

    60 min · Hard · 2-6 players · Terror Mode available